samedi 29 septembre 2012

Boids

Application of Boids theory in Unity (use Unity assets).



City Generator

Made on Blender in Python.


Puzzle Game Camera object tracking

After many test on C++, i have made a puzzle game with object tracking. I used the library OpenCV to reconize a red ball and move the mouse.



lundi 23 avril 2012

Global Game Jam 2012

This year, i'm happy to present you Reverse of Babylon!
After 48hours to create the concept, search some people and a lot of programming.

The concept is based on the theme of the snake orobouros, so you play twice the same pattern, but the second time, you can't see the obstacles.
For more informations, watch the video and go to play the game!
The XNA version is the version of the event, the Unity version was made just after it.

http://globalgamejam.org/2012/reverse-babylon



Thanks to William David, Alain Puget, Raphaël Vandon and Frederic Sommer for their work on the project!!
See you next year!